When: February - March 2020
Who: GDQuest
Harvester is an open-source, top-down space mining game for the Godot game engine. Control your spaceship in forays into an asteroid belt, gather iron, and bring it back to base. Spend them on upgrading your ship’s speed and maneuverability and cargo space.
But beware, as you are not alone out here. Pirate miners are out there and want to monopolize the business.
This small game was developed as a way to showcase the steering framework - as something as a large demo for it. I coded almost everything, from gameplay to some of the special effects - namely the distortion and explosions - though some of the guys at GDQuest also threw in their hat to improve code quality, refactoring it, and instructional value.