Graphene

PUBLISHED ON MAR 14, 2020

When: August - September 2016

Who: OttoQuattro

What is it?

Graphene was to be a *.IO style game, a MMO arena in the web browser. Anyone could hop onto a match and get set up. The goal was to traverse a hexagonal grid, finding power nodes to grow your own value. To protect yourself from bigger players, you could spend some of your power to build walls or set traps. The power they lost would be transferred over to you until you were large enough to consume them.

What I worked on

I did both the game in Unity, the authorative server in NodeJS, and the graphics, simple as they are. It was meant to be mostly a prototype at the time, just to get something off the ground and get a feel for the game. I’ve not heard back about if it ever became anything, however.

Graphene screenshot 1
Graphene screenshot 2